Dnd beyond homebrew races9/4/2023 ![]() ![]() Multi-form Technique At 3rd level, you can use a free action to split into three kobolds and surround an attacker to make an attack. This must beat other characters' passive perception score or they will notice that you have more than the two hands of a normal human. When you do so, you must make a slight of hand check to avoid other characters noticing. Power of Six Arms If within melee range, you can make three attacks each action. Any attacks made with a two-handed weapon are made with disadvantage. When knocked prone or grappled, you must succeed on a DC10 Acrobatics/Athletics check in order to keep your Single Form. Finesse weapons cannot use dex properties. You cannot add a proficiency bonus to any dexterity skills. All dexterity checks or saves have a disadvantage. The Price of Power Your Dexterity is focused on keeping balance. Languages You can speak, read, and write Common and Draconic.Sunlight Sensitivity You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.The player does not get the Pack Tactics bonus from the three Kobolds alone when in the Single Form Pack Tactics You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn’t incapacitated.Once you use this trait, you can’t use it again until you finish a short or long rest. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you. Grovel, Cower, and Beg As an action on your turn, you can cower pathetically to distract nearby foes.You can’t discern color in darkness, only shades of gray. Darkvision You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. ![]() Speed 25 feet base walking speed (Changed from base of 30 due to focus on keeping balance).Age Kobolds reach adulthood at age 6 and can live up to 120 years but rarely do so.Ability Score Increase Your Dexterity score increases by 2, and your Strength score decreases by 2.I tried to score it in the Detect Balance spreadsheet, but I wasn't sure what score to give to features such as the Power of Six Arms and Multi-Form Technique. I suspect this is unbalanced, but I'm not sure by how much. I came up with this, based largely on a 3 Halflings in a Trenchcoat player sheet that someone else had created. I'm inclined to allow it to add some lighthearted content to our next campaign (Curse of Strahd). A player wants to try to play the 3 Kobolds in a Trenchcoat meme. ![]()
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